To All Division 2 Guides. Contaminated Areas. Dark Zone. Dead Drops. New York. True Sons. Founding Fathers. Constitution Hall. Downtown East. Downtown West. DZ East. DZ South. DZ West. East Mall. Federal Triangle. Foggy Bottom. Judiciary Square. West End. West Potomac Park. White House. There are 13 Government Comms in Washington. Here's where they are:.
This comm is at the basketball field south of the White House.Since then, the JTF has been considerably weakened and decentralized due to the incessant threat of several hostile factionshaving been relegated to a small handful of safe houses and bases throughout the cities.
Later, when discovered the virus had spread to Washington, D. Understaffed and overworked with meager resources, they have been stretched thin to say the least.
Unable to effectively coordinate and manage the response, the JTF now puts their hope in the members of The Division to lead the way. As such, all Division agents are strongly encouraged to assist the JTF, wherever possible, whether it's protecting supply drops or aiding civilians in need. Troops are scattered around New York and are ready to assist Division agents or be assisted by them. Most men and women are tasked to protect the Base of Operations and any remaining secure locations like Camp Hudson while few of them are in charge of gathering information and reconnaissance and sending this data to SHD.
The JTF also man various checkpoints throughout the city and sends out patrols whenever possible in order to increase stability and security all around New York City. A large-scale mutiny led by Antwon Ridgeway saw the creation of a hostile splinter faction known as the True Sons. The majority of JTF volunteers who remained loyal to the U.
Most of their original functions have been taken over by the Civilian Militia of the D. JTF members fill the role with allies. They can be seen guarding certain areas, patrolling the streets, and will be used in certain Missions and Encounters. However, it is unwise for players to rely on any JTF that assists them in combat even against low level Rioters. High level enemies, or even large enough numbers of enemies, can chew through squads of JTF if not dealt with.
They infrequently engage targets, but their attacks are usually inaccurate and deal very little damage. However, they can kill low level rioters if there are of them. They also lack unit archetypes such as engineer, heavy weapons, and sniper thus reducing the JTF's ability to counter most enemy types in-game. They should not be underestimated, however. Despite their low damage output, they are fairly durable and can suppress and distract enemies, which can prove invaluable to the player even in most dire circumstances.
Abandoned JTF vehicles ranging from police cars to armored transports can be spotted throughout the city.To All Division 2 Guides. Contaminated Areas. Dark Zone. Dead Drops. New York. True Sons. Founding Fathers.
Constitution Hall. Downtown East. Downtown West. DZ East. DZ South. DZ West. East Mall. Federal Triangle. Foggy Bottom. Judiciary Square. West End. West Potomac Park. White House. There are 10 Hyenas Comms in Washington. Here's where they are:. When leaving the White House heading to the Theatre Settlement, there is a little stand with a chair right at the map border. The comm is at Downtown East. In the street in front of the dumpster.
At the roadside, climb up a scaffolding.
The Division 2 Hyena Comms Guide – All Comms, Where to Find
Up there it is on the floor. Go up the stairs, it is on the platform. It's in the corridor to the Supply Room. The comm is at Judiciary Square. Enter the alley from the road side. You should see a truck. When you look up there is also a ladder going up to the roof. Climb up the truck and take that ladder up to get the comm. It's in a garage close to the stronghold entrance. The Comm is at Judiciary Square.Tom Clancy's The Division 2 is an online action role-playing video game developed by Massive Entertainment and published by Ubisoft.
It received generally favorable reviews from critics, with most noting it as an improvement over the first installment. Played from a third-person perspectivethe game is a cover-based third-person shooter with up to four players being able to complete missions together. These weapons are classified into different tiers and rarity. High-quality guns are difficult to obtain, but they have better weapon stats and "talents" that further help boost players' performance.
Comms Collectibles Checklist
Wearing gear from the same brand gives players a small performance boost. Each skill has unique mods that change its functionality.
The actions of individual members of a clan contribute to clan XP, which can be used to upgrade the clan for additional gameplay benefits. Washington D. Players can recruit non-playable characters by completing missions and providing supplies to different settlements.
Recruiting them unlocks new features, including projects, which are fetch quests that reward players with gear, XP, and blueprints for crafting, which can be accessed in the base of operation, the White House. Upgrading settlements enables their expansion to include more facilities and gives players gameplay benefits such as access to their gear stash or fast travel.
Finding them grants players SHD tech cache points, which can be used to unlock new perks that further enhance players' combat performance as well as granting advantages such as XP bonuses. They can sell trinkets, which are unusable junk items that players had collected, and unwanted gear to them in order to earn E-credits, the game's currency which can used to purchase new weapons, crafting and resetting appearances.
The Division 2 features three Dark Zones, each of which supports up to 12 players. Dark Zones are areas in which players defeat tough enemies for valuable and rare loot, though the loot can be taken by other players. Upon entering a Dark Zone, players' gear become normalized to ensure that all players are in a level playing field. Non-contaminated loot belong to players once they are collected, but contaminated loot need to be extracted by a helicopter and players need to defend the extraction point from AI enemies and other players.
Rogue players can attack other players in the same session to steal their loot and gain XP. Once they eliminate another player, they become "disavowed", which alerts other non-rogue players. If the disavowed rogue eliminate more players, they became Manhunt Rogue in which players who kill the rogue agent will receive a huge bounty. DZ XP, which are earned by killing enemies and rogues, and can be used to unlock perks and gameplay advantages like a reduced rogue timer.
When a player reaches level 30 and finishes the game's campaign, the game-world is divided into 'world tiers', which serve as different chapters and thresholds for further increasing the game's difficulty. Levels are replaced by Gear Score, which is calculated based on the stats, attributes, and talents of all the weapons and armor players have.
In the endgame, a new enemy faction named the Black Tusk retakes all the control points players had previously liberated. By completing Invaded missions and having sufficient Gear Score, players can then liberate a stronghold, which would then allow players to unlock the next world tier.
Each specialization has its own signature weapon; a Survivalist with a crossbowa Sharpshooter with a TAC Anti-materiel sniper rifle and a Demolitionist with a M32A1 grenade launcher. The Division 2 is set after the events depicted in Tom Clancy's The Divisionin a world devastated by Green Poison, a potent strain of smallpox engineered and released in New York City by an environmental terrorist. Green Poison became a pandemic, resulting in casualties and chaos on a global scale.
Facing imminent social collapse, the United States government activated a contingent of domestic sleeper agents called the Strategic Homeland Division SHDor simply "The Division", to preserve order and continuity of government. Division agents leverage advanced technology and wide autonomy to deal with threats as they see fit. They are supplemented on the field with an advanced A.
By the beginning of The Division 2most government and military personnel have evacuated Washington D. The White House is controlled by local Division agents and a coalition of first responders called the Joint Task Force JTFworking to protect civilians and reestablish order.
However, most of Washington D. Seven months after the Green Poison outbreak, several Division agents are defending a civilian settlement from a bandit attack when the SHD Network, the system controlling their advanced technology and nationwide communications, suddenly shuts down. At a fellow agent's urging, they abandon the battle to respond to the call. The Agent arrives in Washington D. After repelling the attack, the Agent is briefed by Manny Ortega, the city's Division controller.Each one records a snippet of a person's experience as they try to survive what has happened in Washington, D.
See Field Data for comms that are found during Classified Assignments.
Sign In Don't have an account? Start a Wiki. There are Comms in total. Contents [ show ]. Categories :. Cancel Save. Building Community Grief Counseling. Castle Treaty Keeping Watch. Questioning Authority. Paying Tribute. Fear Delirious Choices Water Faith. Guard Duty Toxic Shay Privilege. The Wall DC Doubts. Safeguarding Evacuate Contaminated. Warning Vitaly Greener Poison.
Patience Open Gates Recordings. Simple Math Hometown. Runners Spice Instructions Economics. True Sons Debrief Quarantine. Update: Cleaners Turning Point.
Cistern Rations Complicit Condemnation. Preparations Doubts Castle Survivor. Logistics Greatest Ambition Collateral Damage. Prosecution Legacy Motivation. Population Control Savannah Controlling the Narrative. Nightmares Making Examples. Stan Systems All You Could.
The Division 2 Hyena Comms Guide – All Comms, Where to Find
Hiding Overstay Anniversary. Downside Thurday. Them Lies Fourth of July Civility. Back to Work Regrets You're Twenty. Opportunities Introductions Double Play. Georgetown Making a Difference Orphans. Refugee Camp Reflective Haunted.To All Division 2 Guides. Contaminated Areas. Dark Zone. Dead Drops. New York. True Sons. Founding Fathers. Constitution Hall. Downtown East.
Joint Task Force 2
Downtown West. DZ East. DZ South. DZ West. East Mall. Federal Triangle. Foggy Bottom. Judiciary Square. West End. West Potomac Park. White House. There are 10 Unknown Comms in Washington.
They are all encrypted and can be decrypted after finishing the story missions. The Comm is at Southwest next to a playground fence. The Comm is at Downtown West. Enter the building from the south side. It's in the corridor. The Comm is at West Potomac Park in the basement of the house.View guide index.
The item is on the desk in the prefabricated building picture2. In the White House neighbourhood, enter the building east of the White House picture3and4. The item is in a room picture5. In the East Mall district, west of the Castle settlement picture6enter the Manning Institution underground car park picture7.The Division 2 All JTF Comms Collectibles Locations Guide - Collectibles Guide
The item is on a box in front of a van picture8. In Foggy Bottom, east of the Sleeping Giant control point picture Enter the courtyard of the building on 24th St NW to find the item in front of the statue picture14and In Foggy Bottom, northwest of the Taxi Graveyard control point picture Climb the truck picture17 and pick up the item behind the overturned car picture In East Mall, west of the Solar Farm control point picture19et Home Solutions About.
The Division 2 — Main Missions. Odea Tech Office. Public Execution. Wraith Mask. The Chatterbox. Dark Zone Missions. Dark Zone East Recon. Picture1 Picture2. Picture3 Picture4 Picture5. Picture6 Picture7 Picture8. Picture9 Picture Picture11 Picture Picture13 Picture14 Picture Picture16 Picture17 Picture Picture19 Picture Share it! Unknown New York. Search for:. Last games.